/*-- WallKit preview --*/ // definition call: create line func Create(int x1, int y1, int x2, int y2, int clr) { var obj = CreateObjectAbove(WallKit_Preview); obj->Set(x1, y1, x2, y2, clr); return obj; } func Set(int x1,int y1,int x2,int y2,int clr) { SetVertexXY(0, x1, y1); SetVertexXY(1, x2, y2); this.LineColors = [clr, clr]; return; }