/*--- The Log ---*/ protected func Hit() { Sound("WoodHit?"); return 1; } func Incineration() { SetClrModulation(RGB(48, 32, 32)); } public func IsFuel() { return true; } public func GetFuelAmount(bool get_partial) { if (get_partial) return GetCon() / 2; return 50; } public func IsSawmillProduct() { return true; } local Collectible = 1; local Name = "$Name$"; local Description = "$Description$"; local Rebuy = true; local BlastIncinerate = 5; local ContactIncinerate = 1; local Plane = 470;