material GoldenShovel { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 1.000000 1.000000 1.000000 1.000000 specular 0.000000 0.000000 0.000000 1.000000 0.250000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture GoldenShovel.jpg tex_address_mode wrap filtering trilinear } } } }