material Bushy_Tree { receive_shadows off technique 0 { pass 0 { cull_hardware none ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.316192 0.800000 1.000000 specular 0.500000 0.500000 0.500000 1.000000 12.500000 emissive 0.000000 0.000000 0.000000 1.000000 scene_blend alpha_blend depth_write off texture_unit base { texture bushy.png tex_address_mode wrap filtering trilinear colour_op_ex source1 src_texture src_texture } } } }