/* Automatically created objects file */ func InitializeObjects() { var CableCrossing001 = CreateObjectAbove(CableCrossing, 347, 389); CableCrossing001->SetCategory(C4D_StaticBack|C4D_Structure); var CableCrossing002 = CreateObjectAbove(CableCrossing, 554, 391); CableCrossing002->SetCategory(C4D_StaticBack|C4D_Structure); CableCrossing002->SetMeshMaterial("CableCarStation_SignStation", 1); CableCrossing002->ToggleStation(true); var CableLine001 = CreateObject(CableLine, 551, 749); CableLine001.LineColors = [-15461326,-15461326]; CableLine001->SetPosition(551, 749); CableLine001->SetAction("Connect", CableCrossing001, CableCrossing002); CableLine001->SetConnectedObjects(CableCrossing001, CableCrossing002); var CableCrossing003 = CreateObjectAbove(CableCrossing, 209, 390); CableCrossing003->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine002 = CreateObject(CableLine, 206, 747); CableLine002.LineColors = [-15461326,-15461326]; CableLine002->SetPosition(206, 747); CableLine002->SetAction("Connect", CableCrossing001, CableCrossing003); CableLine002->SetConnectedObjects(CableCrossing001, CableCrossing003); var CableCrossing004 = CreateObjectAbove(CableCrossing, 652, 491); CableCrossing004->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine003 = CreateObjectAbove(CableLine, 551, 1789); CableLine003.LineColors = [-15461326,-15461326]; CableLine003->SetAction("Connect", CableCrossing004, CableCrossing002); CableLine003->SetConnectedObjects(CableCrossing004, CableCrossing002); var CableCrossing005 = CreateObjectAbove(CableCrossing, 694, 419); CableCrossing005->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine004 = CreateObjectAbove(CableLine, 651, 1889); CableLine004.LineColors = [-15461326,-15461326]; CableLine004->SetAction("Connect", CableCrossing005, CableCrossing004); CableLine004->SetConnectedObjects(CableCrossing005, CableCrossing004); var CableCrossing006 = CreateObjectAbove(CableCrossing, 770, 360); CableCrossing006->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine005 = CreateObjectAbove(CableLine, 693, 1602); CableLine005.LineColors = [-15461326,-15461326]; CableLine005->SetAction("Connect", CableCrossing006, CableCrossing005); CableLine005->SetConnectedObjects(CableCrossing006, CableCrossing005); var CableCrossing007 = CreateObjectAbove(CableCrossing, 810, 351); CableCrossing007->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine006 = CreateObjectAbove(CableLine, 771, 1365); CableLine006.LineColors = [-15461326,-15461326]; CableLine006->SetAction("Connect", CableCrossing007, CableCrossing006); CableLine006->SetConnectedObjects(CableCrossing007, CableCrossing006); var CableCrossing008 = CreateObjectAbove(CableCrossing, 939, 360); CableCrossing008->SetCategory(C4D_StaticBack|C4D_Structure); CableCrossing008->SetMeshMaterial("CableCarStation_SignStation", 1); var CableLine007 = CreateObject(CableLine, 815, 679); CableLine007.LineColors = [-15461326,-15461326]; CableLine007->SetPosition(815, 679); CableLine007->SetAction("Connect", CableCrossing008, CableCrossing007); CableLine007->SetConnectedObjects(CableCrossing008, CableCrossing007); var CableCrossing009 = CreateObjectAbove(CableCrossing, 599, 257); CableCrossing009->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine008 = CreateObject(CableLine, 808, 669); CableLine008.LineColors = [-15461326,-15461326]; CableLine008->SetPosition(808, 669); CableLine008->SetAction("Connect", CableCrossing009, CableCrossing007); CableLine008->SetConnectedObjects(CableCrossing009, CableCrossing007); var CableCrossing010 = CreateObjectAbove(CableCrossing, 519, 259); CableCrossing010->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine009 = CreateObject(CableLine, 599, 722); CableLine009.LineColors = [-15461326,-15461326]; CableLine009->SetPosition(599, 722); CableLine009->SetAction("Connect", CableCrossing010, CableCrossing009); CableLine009->SetConnectedObjects(CableCrossing010, CableCrossing009); var CableCrossing011 = CreateObjectAbove(CableCrossing, 465, 289); CableCrossing011->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine010 = CreateObject(CableLine, 517, 516); CableLine010.LineColors = [-15461326,-15461326]; CableLine010->SetPosition(517, 516); CableLine010->SetAction("Connect", CableCrossing011, CableCrossing010); CableLine010->SetConnectedObjects(CableCrossing011, CableCrossing010); var CableLine011 = CreateObject(CableLine, 465, 645); CableLine011.LineColors = [-15461326,-15461326]; CableLine011->SetPosition(465, 645); CableLine011->SetAction("Connect", CableCrossing003, CableCrossing011); CableLine011->SetConnectedObjects(CableCrossing003, CableCrossing011); var CableCrossing012 = CreateObjectAbove(CableCrossing, 744, 589); CableCrossing012->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine012 = CreateObjectAbove(CableLine, 652, 2191); CableLine012.LineColors = [-15461326,-15461326]; CableLine012->SetAction("Connect", CableCrossing012, CableCrossing004); CableLine012->SetConnectedObjects(CableCrossing012, CableCrossing004); var CableCrossing013 = CreateObjectAbove(CableCrossing, 680, 619); CableCrossing013->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine013 = CreateObjectAbove(CableLine, 743, 2370); CableLine013.LineColors = [-15461326,-15461326]; CableLine013->SetAction("Connect", CableCrossing013, CableCrossing012); CableLine013->SetConnectedObjects(CableCrossing013, CableCrossing012); var CableCrossing014 = CreateObjectAbove(CableCrossing, 568, 690); CableCrossing014->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine014 = CreateObjectAbove(CableLine, 678, 2616); CableLine014.LineColors = [-15461326,-15461326]; CableLine014->SetAction("Connect", CableCrossing014, CableCrossing013); CableLine014->SetConnectedObjects(CableCrossing014, CableCrossing013); var CableCrossing015 = CreateObjectAbove(CableCrossing, 456, 711); CableCrossing015->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine015 = CreateObjectAbove(CableLine, 570, 2749); CableLine015.LineColors = [-15461326,-15461326]; CableLine015->SetAction("Connect", CableCrossing015, CableCrossing014); CableLine015->SetConnectedObjects(CableCrossing015, CableCrossing014); var CableCrossing016 = CreateObjectAbove(CableCrossing, 372, 650); CableCrossing016->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine016 = CreateObjectAbove(CableLine, 454, 2770); CableLine016.LineColors = [-15461326,-15461326]; CableLine016->SetAction("Connect", CableCrossing016, CableCrossing015); CableLine016->SetConnectedObjects(CableCrossing016, CableCrossing015); var CableCrossing017 = CreateObjectAbove(CableCrossing, 231, 590); CableCrossing017->SetCategory(C4D_StaticBack|C4D_Structure); var CableLine017 = CreateObjectAbove(CableLine, 374, 2524); CableLine017.LineColors = [-15461326,-15461326]; CableLine017->SetAction("Connect", CableCrossing017, CableCrossing016); CableLine017->SetConnectedObjects(CableCrossing017, CableCrossing016); var CableCrossing018 = CreateObjectAbove(CableCrossing, 131, 528); CableCrossing018->SetCategory(C4D_StaticBack|C4D_Structure); CableCrossing018->SetMeshMaterial("CableCarStation_SignStation", 1); var CableLine018 = CreateObjectAbove(CableLine, 231, 2286); CableLine018.LineColors = [-15461326,-15461326]; CableLine018->SetAction("Connect", CableCrossing018, CableCrossing017); CableLine018->SetConnectedObjects(CableCrossing018, CableCrossing017); var ToolsWorkshop001 = CreateObjectAbove(ToolsWorkshop, 76, 388); var CableCrossing019 = CreateObjectAbove(CableCrossing, 113, 387); CableCrossing019->SetCategory(C4D_StaticBack|C4D_Structure); CableCrossing019->SetMeshMaterial("CableCarStation_SignStation", 1); CableCrossing019->CombineWith(ToolsWorkshop001); var CableLine019 = CreateObject(CableLine, 208, 747); CableLine019.LineColors = [-15461326,-15461326]; CableLine019->SetPosition(208, 747); CableLine019->SetAction("Connect", CableCrossing019, CableCrossing003); CableLine019->SetConnectedObjects(CableCrossing019, CableCrossing003); var CableLorry001 = CreateObjectAbove(CableLorry, 560, 382); var CableHoist001 = CreateObjectAbove(CableHoist, 560, 382); CableHoist001->SetComDir(COMD_None); CableHoist001->SetCableSpeed(1); CableHoist001->EngageRail(CableCrossing002, true); CableHoist001->PickupVehicle(CableLorry001); var Wood001 = CableLorry001->CreateContents(Wood); Wood001->SetPosition(560, 375); var Wood002 = CableLorry001->CreateContents(Wood); Wood002->SetPosition(560, 375); var Wood003 = CableLorry001->CreateContents(Wood); Wood003->SetPosition(560, 375); var Metal001 = ToolsWorkshop001->CreateContents(Metal); Metal001->SetPosition(76, 369); var CableReel001 = CreateObjectAbove(CableReel, 159, 389); CableReel001->Unstick(7); return true; }