func Initialize() { CreateObjectAbove(OCTier, 48, 100, -1)->TestAnimation("Run"); CreateObjectAbove(OCTier, 88, 100, -1)->TestAnimation("Dig"); CreateObjectAbove(OCTier, 128, 100, -1)->TestAnimation("Poke"); CreateObjectAbove(OCTier, 168, 100, -1)->TestAnimation("Walk"); } func InitializePlayer(plr) { var oct = CreateObjectAbove(OCTier, 48, 52, -1); oct->MakeCrewMember(plr); }