/* * mape - C4 Landscape.txt editor * * Copyright (c) 2005-2009, Armin Burgmeier * * Distributed under the terms of the ISC license; see accompanying file * "COPYING" for details. * * "Clonk" is a registered trademark of Matthes Bender, used with permission. * See accompanying file "TRADEMARK" for details. * * To redistribute this file separately, substitute the full license texts * for the above references. */ #ifndef INC_MAPE_C4_MATERIAL_HANDLE_H #define INC_MAPE_C4_MATERIAL_HANDLE_H #include #include "mape/cpp-handles/group-handle.h" #include "mape/cpp-handles/texture-handle.h" G_BEGIN_DECLS typedef struct _C4MaterialHandle C4MaterialHandle; typedef struct _C4MaterialMapHandle C4MaterialMapHandle; C4MaterialMapHandle* c4_material_map_handle_new(void); void c4_material_map_handle_free(C4MaterialMapHandle* material_map); guint c4_material_map_handle_load(C4MaterialMapHandle* material_map, C4GroupHandle* group); void c4_material_map_crossmap_materials(C4MaterialMapHandle* material_map, C4TextureMapHandle* texture_map); guint c4_material_map_handle_get_num(C4MaterialMapHandle* material_map); C4MaterialHandle* c4_material_map_handle_get_material(C4MaterialMapHandle* material_map, guint index); const gchar* c4_material_handle_get_name(C4MaterialHandle* material); const gchar* c4_material_handle_get_texture_overlay(C4MaterialHandle* material); G_END_DECLS #endif /* INC_MAPE_C4_MATERIAL_HANDLE_H */