//{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. // Used by engine.rc // #define IDB_BRUSH 1000 #define IDB_BRUSH2 1001 #define IDB_CURSOR 1002 #define IDB_CURSOR2 1003 #define IDB_DYNAMIC 1004 #define IDB_EXACT 1005 #define IDB_FILL 1006 #define IDB_FILL2 1007 #define IDB_HALT 1008 #define IDB_HALT2 1009 #define IDB_LINE 1011 #define IDB_LINE2 1012 #define IDB_MOUSE 1013 #define IDB_MOUSE2 1014 #define IDB_PICKER 1016 #define IDB_PICKER2 1017 #define IDB_PLAY 1018 #define IDB_PLAY2 1019 #define IDB_RECT 1020 #define IDB_RECT2 1021 #define IDB_STATIC 1022 #define IDC_BUTTONBRUSH 2000 #define IDC_BUTTONFILL 2001 #define IDC_BUTTONHALT 2002 #define IDC_BUTTONLINE 2004 #define IDC_BUTTONMODEDRAW 2005 #define IDC_BUTTONMODEDYNAMIC 2006 #define IDC_BUTTONMODEEDIT 2007 #define IDC_BUTTONMODEEXACT 2008 #define IDC_BUTTONMODEPLAY 2009 #define IDC_BUTTONMODESTATIC 2010 #define IDC_BUTTONPICKER 2012 #define IDC_BUTTONPLAY 2013 #define IDC_BUTTONRECT 2014 #define IDC_BUTTONRELOADDEF 2015 #define IDC_COMBOINPUT 2016 #define IDC_COMBOFGMATERIAL 2017 #define IDC_COMBOFGTEXTURE 2018 #define IDC_EDITDATA 2019 #define IDC_EDITOUTPUT 2020 #define IDC_PREVIEW 2021 #define IDC_SLIDERGRADE 2022 #define IDC_STATICCURSOR 2023 #define IDC_STATICFRAME 2024 #define IDC_STATICMATERIAL 2025 #define IDC_STATICTEXTURE 2027 #define IDC_STATICTIME 2028 #define IDC_GFXERR_MSG 2029 #define IDC_GFXERR_RES 2030 #define IDC_GFXERR_X 2031 #define IDC_GFXERR_XINP 2032 #define IDC_GFXERR_Y 2033 #define IDC_GFXERR_YINP 2034 #define IDC_GFXERR_FSCRN 2035 #define IDC_GFXERR_INVAL 2036 #define IDC_STATICFOREGROUND 2037 #define IDC_STATICBACKGROUND 2038 #define IDC_COMBOBGMATERIAL 2039 #define IDC_COMBOBGTEXTURE 2040 #define IDD_COMPONENT 3000 #define IDD_CONSOLE 3001 #define IDD_PROPERTIES 3002 #define IDD_TOOLS 3003 #define IDD_GFXERROR 3004 #define IDI_00_C4X 4000 #define IDI_01_OCS 4001 #define IDI_02_OCG 4002 #define IDI_03_OCF 4003 #define IDI_04_OCP 4004 #define IDI_06_OCD 4006 #define IDI_07_OCI 4007 #define IDI_08_OCM 4008 #define IDI_09_OCB 4009 #define IDI_10_OCV 4010 #define IDI_11_OCL 4011 #define IDI_13_OCU 4013 #define IDM_FILE_CLOSE 5003 #define IDM_FILE_OPEN 5004 #define IDM_FILE_OPENWPLRS 5005 #define IDM_FILE_QUIT 5006 #define IDM_FILE_SAVE 5007 #define IDM_FILE_SAVEAS 5008 #define IDM_FILE_SAVEGAMEAS 5010 #define IDM_HELP_ABOUT 5011 #define IDM_PLAYER_JOIN 5012 #define IDM_VIEWPORT_CONTENTS 5013 #define IDM_VIEWPORT_DELETE 5014 #define IDM_VIEWPORT_DUPLICATE 5015 #define IDM_VIEWPORT_NEW 5016 #define IDM_VPORTDYN_FIRST 5050 //allocates the next 27 #define IDR_CONSOLEMENU 6000 #define IDR_CONTEXTMENUS 6001 #define IDM_FILE_RECORD 40041 #define IDR_HGREVISION 7000 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 180 #define _APS_NEXT_COMMAND_VALUE 40043 #define _APS_NEXT_CONTROL_VALUE 1045 #define _APS_NEXT_SYMED_VALUE 123 #endif #endif