/* * OpenClonk, http://www.openclonk.org * * Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/ * Copyright (c) 2013, The OpenClonk Team and contributors * * Distributed under the terms of the ISC license; see accompanying file * "COPYING" for details. * * "Clonk" is a registered trademark of Matthes Bender, used with permission. * See accompanying file "TRADEMARK" for details. * * To redistribute this file separately, substitute the full license texts * for the above references. */ /* String localization editors */ #ifndef INC_C4ConsoleQtLocalizeString #define INC_C4ConsoleQtLocalizeString #ifdef WITH_QT_EDITOR #include "C4Include.h" // needed for automoc #include "editor/C4ConsoleGUI.h" // for glew.h #include "editor/C4ConsoleQt.h" #include "ui_C4ConsoleQtLocalizeString.h" class C4ConsoleQtLocalizeStringDlg : public QDialog { Q_OBJECT Ui::LocalizeStringDialog ui; C4Value translations; struct EditedLanguage { char language[3]; QLineEdit *value_editor; }; std::list edited_languages; public: C4ConsoleQtLocalizeStringDlg(class QMainWindow *parent_window, const C4Value &translations); C4PropList *GetTranslations() const { return translations.getPropList(); } private: void DoError(const char *msg); QLineEdit *AddEditor(const char *language, const char *language_name); QLineEdit *GetEditorByLanguage(const char *language); void done(int r) override; protected slots: void AddLanguagePressed(); }; #endif // WITH_QT_EDITOR #endif // INC_C4ConsoleQtLocalizeString