diff --git a/planet/BackToTheRocks.c4f/RockBottom.c4s/Script.c b/planet/BackToTheRocks.c4f/RockBottom.c4s/Script.c index 7c77c5ab5..1d6176ebe 100644 --- a/planet/BackToTheRocks.c4f/RockBottom.c4s/Script.c +++ b/planet/BackToTheRocks.c4f/RockBottom.c4s/Script.c @@ -57,6 +57,7 @@ protected func OnPlayerRelaunch(int plr) var clonk = GetCrew(plr); var relaunch = CreateObject(RelaunchContainer, LandscapeWidth() / 2, LandscapeHeight() / 2, clonk->GetOwner()); relaunch->StartRelaunch(clonk); + SetFoW(false,plr); return; } @@ -77,7 +78,7 @@ global func FxIntFillChestsStart(object target, int num, int temporary) global func FxIntFillChestsTimer() { SetTemperature(100); - var chest = FindObjects(Find_ID(Chest), Sort_Random())[0]; + var chest = FindObject(Find_ID(Chest)); var w_list = [Dynamite, Rock, Dynamite, Firestone, Firestone, Bow, Musket, Sword, Javelin]; if (chest->ContentsCount() < 5 || !Random((chest->ContentsCount())+4))