diff --git a/planet/BackToTheRocks.c4f/Boomshire.c4s/System.c4g/Blink.c b/planet/BackToTheRocks.c4f/Boomshire.c4s/System.c4g/Blink.c index 222504f16..126f3b707 100644 --- a/planet/BackToTheRocks.c4f/Boomshire.c4s/System.c4g/Blink.c +++ b/planet/BackToTheRocks.c4f/Boomshire.c4s/System.c4g/Blink.c @@ -5,7 +5,7 @@ public func ControlUp(object clonk) { - if(GetEffect("SparklingAttention")) RemoveEffect("SparklingAttention"); + if(GetEffect("SparklingAttention",this)) RemoveEffect("SparklingAttention",this); if (GetAction() == "Still" && targetdoor) { targetdoor->OpenGateDoor(); diff --git a/planet/BackToTheRocks.c4f/Boomshire.c4s/System.c4g/Remover.c b/planet/BackToTheRocks.c4f/Boomshire.c4s/System.c4g/Remover.c index fac2d8643..0201a9d68 100644 --- a/planet/BackToTheRocks.c4f/Boomshire.c4s/System.c4g/Remover.c +++ b/planet/BackToTheRocks.c4f/Boomshire.c4s/System.c4g/Remover.c @@ -11,11 +11,13 @@ protected func Initialize() { plants[GetLength(plants)]=CreateObject(Grass,-6,-15+i*5,NO_OWNER); plants[GetLength(plants)-1]->SetR(-90); + plants[GetLength(plants)-1]->SetCategory(C4D_StaticBack); } for(var i=0; i<8; i++) { plants[GetLength(plants)]=CreateObject(Grass,+6,-15+i*5,NO_OWNER); plants[GetLength(plants)-1]->SetR(+90); + plants[GetLength(plants)-1]->SetCategory(C4D_StaticBack); } SetAction("Door");