diff --git a/planet/Objects.c4d/Items.c4d/Weapons.c4d/Shield.c4d/Script.c b/planet/Objects.c4d/Items.c4d/Weapons.c4d/Shield.c4d/Script.c index 1a3d8e711..ced786c36 100644 --- a/planet/Objects.c4d/Items.c4d/Weapons.c4d/Shield.c4d/Script.c +++ b/planet/Objects.c4d/Items.c4d/Weapons.c4d/Shield.c4d/Script.c @@ -243,6 +243,7 @@ func FxShieldStopControlQueryCatchBlow(target, effect_number, object obj) var posY=-Cos(angle, 12); var object_angle=Angle(0, 0, obj->GetXDir(), obj->GetYDir()); if(Distance(GetX()+posX, GetY()+posY, obj->GetX(), obj->GetY()) > 7) return false; + target->Message(Format("%d", Distance(GetX()+posX, GetY()+posY, obj->GetX(), obj->GetY()))); if(AngleInside(angle, object_angle, 45)) return false; /*var xd=obj->GetXDir();