From ca11d86893b62c24e5287fb42abc9402c55e30ab Mon Sep 17 00:00:00 2001 From: Lukas Werling Date: Sun, 14 Oct 2018 23:15:01 +0200 Subject: [PATCH] Add missing include guards These are necessary for unity builds. --- src/object/C4MeshDenumerator.h | 5 +++++ src/platform/C4SoundInstance.h | 3 +++ 2 files changed, 8 insertions(+) diff --git a/src/object/C4MeshDenumerator.h b/src/object/C4MeshDenumerator.h index dda5dcd90..82fe05788 100644 --- a/src/object/C4MeshDenumerator.h +++ b/src/object/C4MeshDenumerator.h @@ -15,6 +15,9 @@ * for the above references. */ +#ifndef INC_C4MeshDenumerator +#define INC_C4MeshDenumerator + #include "lib/StdMesh.h" #include "object/C4ObjectPtr.h" @@ -38,3 +41,5 @@ public: }; extern const StdMeshInstance::AttachedMesh::DenumeratorFactoryFunc C4MeshDenumeratorFactory; + +#endif diff --git a/src/platform/C4SoundInstance.h b/src/platform/C4SoundInstance.h index f69d7e600..097fe36ab 100644 --- a/src/platform/C4SoundInstance.h +++ b/src/platform/C4SoundInstance.h @@ -17,6 +17,8 @@ /* Helper classes for individual sounds and effects in sound system. */ +#ifndef INC_C4SoundInstance +#define INC_C4SoundInstance #include "platform/C4SoundSystem.h" class C4Object; @@ -101,3 +103,4 @@ public: void SetPlayer(int32_t new_player); }; +#endif