From b23243124f6b86da1dc6a6b65cbfbaada243048f Mon Sep 17 00:00:00 2001 From: Julius Michaelis Date: Sun, 3 Mar 2013 19:29:00 +0100 Subject: [PATCH] 8f429dc50fc9b46afb/USE_CONSOLE MissionAccess: do it right. --- src/game/C4Game.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/game/C4Game.cpp b/src/game/C4Game.cpp index 73734b7e8..1426ec127 100644 --- a/src/game/C4Game.cpp +++ b/src/game/C4Game.cpp @@ -244,10 +244,11 @@ bool C4Game::OpenScenario() if (pGrp) delete pGrp;*/ // Check mission access - if(!USE_CONSOLE) - if (C4S.Head.MissionAccess[0]) - if (!SIsModule(Config.General.MissionAccess, C4S.Head.MissionAccess)) - { LogFatal(LoadResStr("IDS_PRC_NOMISSIONACCESS")); return false; } +#ifdef USE_CONSOLE + if (C4S.Head.MissionAccess[0]) + if (!SIsModule(Config.General.MissionAccess, C4S.Head.MissionAccess)) + { LogFatal(LoadResStr("IDS_PRC_NOMISSIONACCESS")); return false; } +#endif // Title Title.LoadEx(ScenarioFile, C4CFN_Title, Config.General.LanguageEx);