From 939888e9d2049e5ec5b419ee106048635a46a7db Mon Sep 17 00:00:00 2001 From: Maikel de Vries Date: Sun, 17 May 2015 18:42:51 +0200 Subject: [PATCH] fix grenade launcher blocking hands after shooting --- .../Items.ocd/Weapons.ocd/GrenadeLauncher.ocd/Script.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/planet/Objects.ocd/Items.ocd/Weapons.ocd/GrenadeLauncher.ocd/Script.c b/planet/Objects.ocd/Items.ocd/Weapons.ocd/GrenadeLauncher.ocd/Script.c index 437eda355..6fb254fb6 100644 --- a/planet/Objects.ocd/Items.ocd/Weapons.ocd/GrenadeLauncher.ocd/Script.c +++ b/planet/Objects.ocd/Items.ocd/Weapons.ocd/GrenadeLauncher.ocd/Script.c @@ -125,7 +125,7 @@ protected func ControlUseStop(object clonk, ix, iy) { holding = false; clonk->StopAim(); - return -1; + return true; } // Callback from the clonk, when he actually has stopped aiming