From 21b722475ea494750ab323c58c51100d6260c909 Mon Sep 17 00:00:00 2001 From: Tobias Zwick Date: Thu, 30 Jun 2011 17:25:22 +0200 Subject: [PATCH] docs: constants are not displayed with brackets in the documentation anymore --- docs/clonk.dtd | 3 ++- docs/clonk.xsl | 6 +++--- docs/de.po | 2 +- docs/sdk/script/fn/C4D_All.xml | 5 ++--- docs/sdk/script/fn/C4D_Background.xml | 5 ++--- docs/sdk/script/fn/C4D_Goal.xml | 5 ++--- docs/sdk/script/fn/C4D_Living.xml | 5 ++--- docs/sdk/script/fn/C4D_Object.xml | 5 ++--- docs/sdk/script/fn/C4D_Parallax.xml | 5 ++--- docs/sdk/script/fn/C4D_Rule.xml | 5 ++--- docs/sdk/script/fn/C4D_StaticBack.xml | 5 ++--- docs/sdk/script/fn/C4D_Structure.xml | 5 ++--- docs/sdk/script/fn/C4D_Vehicle.xml | 5 ++--- docs/sdk/script/fn/C4V_Array.xml | 5 ++--- docs/sdk/script/fn/C4V_Bool.xml | 5 ++--- docs/sdk/script/fn/C4V_C4Object.xml | 5 ++--- docs/sdk/script/fn/C4V_Int.xml | 5 ++--- docs/sdk/script/fn/C4V_Nil.xml | 5 ++--- docs/sdk/script/fn/C4V_PropList.xml | 5 ++--- docs/sdk/script/fn/C4V_String.xml | 5 ++--- docs/sdk/script/fn/COMD_Down.xml | 5 ++--- docs/sdk/script/fn/COMD_DownLeft.xml | 5 ++--- docs/sdk/script/fn/COMD_DownRight.xml | 5 ++--- docs/sdk/script/fn/COMD_Left.xml | 5 ++--- docs/sdk/script/fn/COMD_None.xml | 5 ++--- docs/sdk/script/fn/COMD_Right.xml | 5 ++--- docs/sdk/script/fn/COMD_Stop.xml | 5 ++--- docs/sdk/script/fn/COMD_Up.xml | 5 ++--- docs/sdk/script/fn/COMD_UpLeft.xml | 5 ++--- docs/sdk/script/fn/COMD_UpRight.xml | 5 ++--- docs/sdk/script/fn/DIR_Left.xml | 5 ++--- docs/sdk/script/fn/DIR_Right.xml | 5 ++--- docs/sdk/script/fn/NO_OWNER.xml | 5 ++--- docs/sdk/script/fn/OCF_Alive.xml | 5 ++--- docs/sdk/script/fn/OCF_AttractLightning.xml | 5 ++--- docs/sdk/script/fn/OCF_Available.xml | 5 ++--- docs/sdk/script/fn/OCF_Chop.xml | 5 ++--- docs/sdk/script/fn/OCF_Collectible.xml | 5 ++--- docs/sdk/script/fn/OCF_Collection.xml | 5 ++--- docs/sdk/script/fn/OCF_Construct.xml | 5 ++--- docs/sdk/script/fn/OCF_Container.xml | 5 ++--- docs/sdk/script/fn/OCF_CrewMember.xml | 5 ++--- docs/sdk/script/fn/OCF_Edible.xml | 5 ++--- docs/sdk/script/fn/OCF_Entrance.xml | 5 ++--- docs/sdk/script/fn/OCF_Exclusive.xml | 5 ++--- docs/sdk/script/fn/OCF_Fullcon.xml | 5 ++--- docs/sdk/script/fn/OCF_Grab.xml | 5 ++--- docs/sdk/script/fn/OCF_HitSpeed1.xml | 5 ++--- docs/sdk/script/fn/OCF_HitSpeed2.xml | 5 ++--- docs/sdk/script/fn/OCF_HitSpeed3.xml | 5 ++--- docs/sdk/script/fn/OCF_HitSpeed4.xml | 5 ++--- docs/sdk/script/fn/OCF_InFree.xml | 5 ++--- docs/sdk/script/fn/OCF_InLiquid.xml | 5 ++--- docs/sdk/script/fn/OCF_InSolid.xml | 5 ++--- docs/sdk/script/fn/OCF_Inflammable.xml | 5 ++--- docs/sdk/script/fn/OCF_Living.xml | 5 ++--- docs/sdk/script/fn/OCF_NotContained.xml | 5 ++--- docs/sdk/script/fn/OCF_OnFire.xml | 5 ++--- docs/sdk/script/fn/OCF_Prey.xml | 5 ++--- docs/sdk/script/fn/OCF_Rotate.xml | 5 ++--- docs/sdk/script/fn/SkyPar_Keep.xml | 5 ++--- docs/sdk/script/fn/VIS_All.xml | 5 ++--- docs/sdk/script/fn/VIS_Allies.xml | 5 ++--- docs/sdk/script/fn/VIS_Enemies.xml | 5 ++--- docs/sdk/script/fn/VIS_God.xml | 5 ++--- docs/sdk/script/fn/VIS_Local.xml | 5 ++--- docs/sdk/script/fn/VIS_None.xml | 5 ++--- docs/sdk/script/fn/VIS_Owner.xml | 5 ++--- docs/sdk/script/fn/this.xml | 4 ++-- 69 files changed, 138 insertions(+), 202 deletions(-) diff --git a/docs/clonk.dtd b/docs/clonk.dtd index f2f89daf5..b966b8eea 100644 --- a/docs/clonk.dtd +++ b/docs/clonk.dtd @@ -2,8 +2,9 @@ - + + diff --git a/docs/clonk.xsl b/docs/clonk.xsl index a4f6ee9bb..0c7ed9ceb 100644 --- a/docs/clonk.xsl +++ b/docs/clonk.xsl @@ -40,7 +40,7 @@ - + @@ -100,7 +100,7 @@ - +

@@ -154,7 +154,7 @@   - (); + (); diff --git a/docs/de.po b/docs/de.po index 56f4af901..8cd7ac2d9 100644 --- a/docs/de.po +++ b/docs/de.po @@ -17240,7 +17240,7 @@ msgid "Area that is dug free during this action. If 1, the area covered by the o msgstr "Freigraben während dieser Aktion. Objektrechteck 1, sonst Kreisradius." #: sdk/definition/actmap.xml:145(col) -msgid Specifies the animation to be played in the mesh of the object. Works only if the object uses a mesh for its graphics. If given all of Facet, FacetBase, FacetTopFace and FacetTargetStretch are ignored. The Length times Delay possible animation phases are mapped linearly on the animation length. If Delay equals 0 only Length will be used and the animation does not play automatically. See Animationen for further documentation on animations." +msgid "Specifies the animation to be played in the mesh of the object. Works only if the object uses a mesh for its graphics. If given all of Facet, FacetBase, FacetTopFace and FacetTargetStretch are ignored. The Length times Delay possible animation phases are mapped linearly on the animation length. If Delay equals 0 only Length will be used and the animation does not play automatically. See Animationen for further documentation on animations." msgstr "Bestimmt die auszuführende Animation im Mesh des Objekts. Funktioniert nur wenn ein solches vorhanden ist. Wenn gegeben werden Facet, FacetBase, FacetTopFace und FacetTargetStretch ignoriert. Die Length mal Delay verschiedenen Animationsphasen werden linear auf die Länge der Animation abgebildet. Wenn Delay 0 ist wird nur Length verwendet und die Animation spielt nicht automatisch. Siehe Animationen für weitergehende Dokumentation zu Animationen." #: sdk/console.xml:6(title) diff --git a/docs/sdk/script/fn/C4D_All.xml b/docs/sdk/script/fn/C4D_All.xml index eabce9e99..7e8a75a66 100644 --- a/docs/sdk/script/fn/C4D_All.xml +++ b/docs/sdk/script/fn/C4D_All.xml @@ -3,18 +3,17 @@ SYSTEM '../../../clonk.dtd'> - + C4D_All Objects Category 5.1 OC int Object category: all categories. - This value is also defined as a constant. Thus the parameter brackets can be omitted. GetCategory SetCategory - + Sven22002-01 diff --git a/docs/sdk/script/fn/C4D_Background.xml b/docs/sdk/script/fn/C4D_Background.xml index 4d7136df9..0742c9314 100644 --- a/docs/sdk/script/fn/C4D_Background.xml +++ b/docs/sdk/script/fn/C4D_Background.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + C4D_Background Objects Category 5.1 OC int Object category: object is drawn behind the landscape. Useful for effects like clouds or celestial bodies. - This value is also defined as a constant. Thus the parameter brackets can be omitted. This category does not work in the old 8 bit graphics system. @@ -24,6 +23,6 @@ GetDefinition C4D_Parallax - + Sven22003-06 diff --git a/docs/sdk/script/fn/C4D_Goal.xml b/docs/sdk/script/fn/C4D_Goal.xml index cd78ebace..a61b3ea50 100644 --- a/docs/sdk/script/fn/C4D_Goal.xml +++ b/docs/sdk/script/fn/C4D_Goal.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + C4D_Goal Objects Category 5.1 OC int Object category: game goal. - This value is also defined as a constant. Thus the parameter brackets can be omitted. var obj; @@ -24,6 +23,6 @@ while (obj=FindObject(0, 0,0,0,0, 0, 0,0, 0, obj)) GetCategory SetCategory - + Sven22002-01 diff --git a/docs/sdk/script/fn/C4D_Living.xml b/docs/sdk/script/fn/C4D_Living.xml index 412a81fef..b29f8716f 100644 --- a/docs/sdk/script/fn/C4D_Living.xml +++ b/docs/sdk/script/fn/C4D_Living.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + C4D_Living Objects Category 5.1 OC int Object category: living being. - This value is also defined as a constant. Thus the parameter brackets can be omitted. GetPlrKnowledge(0, 0, 0, C4D_Living( )); @@ -24,6 +23,6 @@ GetPlrKnowledge GetDefinition - + Günther2002-02 diff --git a/docs/sdk/script/fn/C4D_Object.xml b/docs/sdk/script/fn/C4D_Object.xml index 10bf9268e..fc08c7898 100644 --- a/docs/sdk/script/fn/C4D_Object.xml +++ b/docs/sdk/script/fn/C4D_Object.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + C4D_Object Objects Category 5.1 OC int Object category: small item. - This value is also defined as a constant. Thus the parameter brackets can be omitted. GetDefinition(0, C4D_Object( )); @@ -24,6 +23,6 @@ GetPlrKnowledge GetDefinition - + Günther2002-02 diff --git a/docs/sdk/script/fn/C4D_Parallax.xml b/docs/sdk/script/fn/C4D_Parallax.xml index 9faf27855..2ff6d6de3 100644 --- a/docs/sdk/script/fn/C4D_Parallax.xml +++ b/docs/sdk/script/fn/C4D_Parallax.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + C4D_Parallax Objects Category 5.1 OC int Object category: the object moves parallax with respect to the landscape. This means that the apparent object position changes depending on the scroll position of the viewport. This can be used to have objects apparently moving in the far background or to create status overlays.
Parallax deviation from the normal location is specified in percent and stored in an array in the Parallaxity property of the object (Parallaxity[0] for horizontal, Parallaxity[1] for vertical deviation). This means for normal location these two values should be 100. A value of 0 will lock the object to the viewport. For parallax background object use values between 0 and 100. Object positions can also be negative values. Those objects will then be aligned with the right or bottom edge of the screen respectively.
- This value is also defined as a constant. Thus the parameter brackets can be omitted. this.Plane = -1000; @@ -27,6 +26,6 @@ C4D_Background SetSkyParallax -
+ Sven22003-06
diff --git a/docs/sdk/script/fn/C4D_Rule.xml b/docs/sdk/script/fn/C4D_Rule.xml index 4df33403f..b9103df0d 100644 --- a/docs/sdk/script/fn/C4D_Rule.xml +++ b/docs/sdk/script/fn/C4D_Rule.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + C4D_Rule Objects Category 5.1 OC int Object category: rule object. - This value is also defined as a constant. Thus the parameter brackets can be omitted. for(var obj in FindObjects(Find_Category(C4D_Rule))) @@ -22,6 +21,6 @@ GetCategory SetCategory - + jwk2002-04 diff --git a/docs/sdk/script/fn/C4D_StaticBack.xml b/docs/sdk/script/fn/C4D_StaticBack.xml index db6f28472..c0b02a9ac 100644 --- a/docs/sdk/script/fn/C4D_StaticBack.xml +++ b/docs/sdk/script/fn/C4D_StaticBack.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + C4D_StaticBack Objects Category 5.1 OC int Object category: immovable background object. - This value is also defined as a constant. Thus the parameter brackets can be omitted. SetCategory(C4D_StaticBack, this); @@ -21,6 +20,6 @@ GetCategory SetCategory - + jwk2002-04 diff --git a/docs/sdk/script/fn/C4D_Structure.xml b/docs/sdk/script/fn/C4D_Structure.xml index 1b13c4732..f114613a7 100644 --- a/docs/sdk/script/fn/C4D_Structure.xml +++ b/docs/sdk/script/fn/C4D_Structure.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + C4D_Structure Objects Category 5.1 OC int Object category: building. - This value is also defined as a constant. Thus the parameter brackets can be omitted. GetPlrKnowledge(0, 0, 0, C4D_Structure); @@ -21,6 +20,6 @@ GetCategory SetCategory - + jwk2002-04 diff --git a/docs/sdk/script/fn/C4D_Vehicle.xml b/docs/sdk/script/fn/C4D_Vehicle.xml index 2cb12df67..89746b16f 100644 --- a/docs/sdk/script/fn/C4D_Vehicle.xml +++ b/docs/sdk/script/fn/C4D_Vehicle.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + C4D_Vehicle Objects Category 5.1 OC int Object category: vehicle. - This value is also defined as a constant. Thus the parameter brackets can be omitted. GetPlrKnowledge(0, 0, 0, C4D_Vehicle); @@ -21,6 +20,6 @@ GetCategory SetCategory - + jwk2002-04 diff --git a/docs/sdk/script/fn/C4V_Array.xml b/docs/sdk/script/fn/C4V_Array.xml index 787bcc64b..84e5e6889 100644 --- a/docs/sdk/script/fn/C4V_Array.xml +++ b/docs/sdk/script/fn/C4V_Array.xml @@ -3,13 +3,12 @@ SYSTEM '../../../clonk.dtd'> - + C4V_Array Variables 5.1 OC int Data type: array. - This value is also defined as a constant. Thus the parameter brackets can be omitted. if (GetType(x) != C4V_Array) x = CreateArray(); @@ -17,6 +16,6 @@ GetType - + Clonk-Karl2008-12 diff --git a/docs/sdk/script/fn/C4V_Bool.xml b/docs/sdk/script/fn/C4V_Bool.xml index dea4c875c..fd1bd32ff 100644 --- a/docs/sdk/script/fn/C4V_Bool.xml +++ b/docs/sdk/script/fn/C4V_Bool.xml @@ -3,13 +3,12 @@ SYSTEM '../../../clonk.dtd'> - + C4V_Bool Variables 5.1 OC int Data type: boolean value (true or false). - This value is also defined as a constant. Thus the parameter brackets can be omitted. if (GetType(x) == C4V_Bool) Log("x=%d", x); @@ -17,6 +16,6 @@ GetType - + Sven22002-04 diff --git a/docs/sdk/script/fn/C4V_C4Object.xml b/docs/sdk/script/fn/C4V_C4Object.xml index 800a2a157..4cb58d63e 100644 --- a/docs/sdk/script/fn/C4V_C4Object.xml +++ b/docs/sdk/script/fn/C4V_C4Object.xml @@ -3,13 +3,12 @@ SYSTEM '../../../clonk.dtd'> - + C4V_C4Object Variables 5.1 OC int Data type: object pointer. - This value is also defined as a constant. Thus the parameter brackets can be omitted. if (x && GetType(x)==C4V_C4Object) Log("x=%s", GetName(x)); @@ -17,6 +16,6 @@ GetType - + Sven22002-04 diff --git a/docs/sdk/script/fn/C4V_Int.xml b/docs/sdk/script/fn/C4V_Int.xml index 6d7ab0221..b69301acc 100644 --- a/docs/sdk/script/fn/C4V_Int.xml +++ b/docs/sdk/script/fn/C4V_Int.xml @@ -3,13 +3,12 @@ SYSTEM '../../../clonk.dtd'> - + C4V_Int Variables 5.1 OC int Data type: integer. - This value is also defined as a constant. Thus the parameter brackets can be omitted. if (GetType(x) == C4V_Int) Log("x=%d", x); @@ -17,6 +16,6 @@ GetType - + Sven22002-04 diff --git a/docs/sdk/script/fn/C4V_Nil.xml b/docs/sdk/script/fn/C4V_Nil.xml index d5b8d14b6..c53ad69f9 100644 --- a/docs/sdk/script/fn/C4V_Nil.xml +++ b/docs/sdk/script/fn/C4V_Nil.xml @@ -3,13 +3,12 @@ SYSTEM '../../../clonk.dtd'> - + C4V_Nil Variables 5.2 OC int Data type: nil. - This value is also defined as a constant. Thus the parameter brackets can be omitted. if (GetType(Par()) == C4V_Nil) return(); @@ -17,6 +16,6 @@ GetType - + Sven22002-04 diff --git a/docs/sdk/script/fn/C4V_PropList.xml b/docs/sdk/script/fn/C4V_PropList.xml index 4eee94f53..119d848b6 100644 --- a/docs/sdk/script/fn/C4V_PropList.xml +++ b/docs/sdk/script/fn/C4V_PropList.xml @@ -3,13 +3,12 @@ SYSTEM '../../../clonk.dtd'> - + C4V_PropList Variables 5.1 OC int Data type: Proplist. - This value is also defined as a constant. Thus the parameter brackets can be omitted. if (GetType(x) == C4V_PropList) x.foo=bar; @@ -17,6 +16,6 @@ GetType - + Günther2011-05 diff --git a/docs/sdk/script/fn/C4V_String.xml b/docs/sdk/script/fn/C4V_String.xml index 9d5f3dac0..372484a73 100644 --- a/docs/sdk/script/fn/C4V_String.xml +++ b/docs/sdk/script/fn/C4V_String.xml @@ -3,13 +3,12 @@ SYSTEM '../../../clonk.dtd'> - + C4V_String Variables 5.1 OC int Data type: string. - This value is also defined as a constant. Thus the parameter brackets can be omitted. if (x && GetType(x)==C4V_String) Log("x=%s", x); @@ -17,6 +16,6 @@ GetType - + Sven22002-04 diff --git a/docs/sdk/script/fn/COMD_Down.xml b/docs/sdk/script/fn/COMD_Down.xml index 8441e2264..bdcfd6d43 100644 --- a/docs/sdk/script/fn/COMD_Down.xml +++ b/docs/sdk/script/fn/COMD_Down.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + COMD_Down Objects Movement 5.1 OC int Movement direction: up. For more information see SetComDir. - This value is also defined as a constant. Thus the parameter brackets can be omitted. SetComDir(COMD_Up, FindObject(BLMP)); @@ -21,6 +20,6 @@ GetComDir SetComDir - + Sven22002-04 diff --git a/docs/sdk/script/fn/COMD_DownLeft.xml b/docs/sdk/script/fn/COMD_DownLeft.xml index c67b22b40..1154e530f 100644 --- a/docs/sdk/script/fn/COMD_DownLeft.xml +++ b/docs/sdk/script/fn/COMD_DownLeft.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + COMD_DownLeft Objects Movement 5.1 OC int Movement direction: diagonally down and to the left. For more information see SetComDir. - This value is also defined as a constant. Thus the parameter brackets can be omitted. SetComDir(COMD_Up, FindObject(BLMP)); @@ -21,6 +20,6 @@ GetComDir SetComDir - + Sven22002-04 diff --git a/docs/sdk/script/fn/COMD_DownRight.xml b/docs/sdk/script/fn/COMD_DownRight.xml index 5d524f358..4fbd8a760 100644 --- a/docs/sdk/script/fn/COMD_DownRight.xml +++ b/docs/sdk/script/fn/COMD_DownRight.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + COMD_DownRight Objects Movement 5.1 OC int Movement direction: diagonally down and to the right. For more information see SetComDir. - This value is also defined as a constant. Thus the parameter brackets can be omitted. SetComDir(COMD_Up, FindObject(BLMP)); @@ -21,6 +20,6 @@ GetComDir SetComDir - + Sven22002-04 diff --git a/docs/sdk/script/fn/COMD_Left.xml b/docs/sdk/script/fn/COMD_Left.xml index 0169ea583..57c70e325 100644 --- a/docs/sdk/script/fn/COMD_Left.xml +++ b/docs/sdk/script/fn/COMD_Left.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + COMD_Left Objects Movement 5.1 OC int Movement direction: up. For more information see SetComDir. - This value is also defined as a constant. Thus the parameter brackets can be omitted. SetComDir(COMD_Up, FindObject(BLMP)); @@ -21,6 +20,6 @@ GetComDir SetComDir - + Sven22002-04 diff --git a/docs/sdk/script/fn/COMD_None.xml b/docs/sdk/script/fn/COMD_None.xml index 8839c024c..b5c2d7b7e 100644 --- a/docs/sdk/script/fn/COMD_None.xml +++ b/docs/sdk/script/fn/COMD_None.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + COMD_None Objects Movement 5.1 OC int Movement direction: stop. For more information see SetComDir. - This value is also defined as a constant. Thus the parameter brackets can be omitted. COMD_None and COMD_Stop are identical and have the value 0. @@ -23,6 +22,6 @@ SetComDir COMD_Stop - + Sven22003-06 diff --git a/docs/sdk/script/fn/COMD_Right.xml b/docs/sdk/script/fn/COMD_Right.xml index 4ab6f9b20..32a5763e8 100644 --- a/docs/sdk/script/fn/COMD_Right.xml +++ b/docs/sdk/script/fn/COMD_Right.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + COMD_Right Objects Movement 5.1 OC int Movement direction: up. For more information see SetComDir. - This value is also defined as a constant. Thus the parameter brackets can be omitted. SetComDir(COMD_Right, FindObject(Find_ID(BLMP))); @@ -21,6 +20,6 @@ GetComDir SetComDir - + Sven22002-04 diff --git a/docs/sdk/script/fn/COMD_Stop.xml b/docs/sdk/script/fn/COMD_Stop.xml index f184004df..f42f72fb9 100644 --- a/docs/sdk/script/fn/COMD_Stop.xml +++ b/docs/sdk/script/fn/COMD_Stop.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + COMD_Stop Objects Movement 5.1 OC int Movement direction: stop. For more information see SetComDir. - This value is also defined as a constant. Thus the parameter brackets can be omitted. COMD_None and COMD_Stop are identical and have the value 0. @@ -23,6 +22,6 @@ SetComDir COMD_None - + Sven22003-06 diff --git a/docs/sdk/script/fn/COMD_Up.xml b/docs/sdk/script/fn/COMD_Up.xml index 789c870a3..cff8e4dd5 100644 --- a/docs/sdk/script/fn/COMD_Up.xml +++ b/docs/sdk/script/fn/COMD_Up.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + COMD_Up Objects Movement 5.1 OC int Movement direction: up. For more information see SetComDir. - This value is also defined as a constant. Thus the parameter brackets can be omitted. SetComDir(COMD_Up, FindObject(BLMP)); @@ -21,6 +20,6 @@ GetComDir SetComDir - + Sven22002-04 diff --git a/docs/sdk/script/fn/COMD_UpLeft.xml b/docs/sdk/script/fn/COMD_UpLeft.xml index 711f74c4b..46a5d58e8 100644 --- a/docs/sdk/script/fn/COMD_UpLeft.xml +++ b/docs/sdk/script/fn/COMD_UpLeft.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + COMD_UpLeft Objects Movement 5.1 OC int Movement direction: diagonally up and to the left. For more information see SetComDir. - This value is also defined as a constant. Thus the parameter brackets can be omitted. SetComDir(COMD_Up, FindObject(BLMP)); @@ -21,6 +20,6 @@ GetComDir SetComDir - + Sven22002-04 diff --git a/docs/sdk/script/fn/COMD_UpRight.xml b/docs/sdk/script/fn/COMD_UpRight.xml index 0e3ae354e..fef7a3d2b 100644 --- a/docs/sdk/script/fn/COMD_UpRight.xml +++ b/docs/sdk/script/fn/COMD_UpRight.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + COMD_UpRight Objects Movement 5.1 OC int Movement direction: diagonally up and to the right. For more information see SetComDir. - This value is also defined as a constant. Thus the parameter brackets can be omitted. SetComDir(COMD_Up, FindObject(BLMP)); @@ -21,6 +20,6 @@ GetComDir SetComDir - + Sven22002-04 diff --git a/docs/sdk/script/fn/DIR_Left.xml b/docs/sdk/script/fn/DIR_Left.xml index ed3e36ccb..e604048e1 100644 --- a/docs/sdk/script/fn/DIR_Left.xml +++ b/docs/sdk/script/fn/DIR_Left.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + DIR_Left Objects Activity 5.1 OC int Constant for SetDir/GetDir: direction left - This value is also defined as a constant. Thus the parameter brackets can be omitted. SetComDir(COMD_None, GetCursor()); @@ -23,6 +22,6 @@ GetDir SetDir - + Sven22001-11 diff --git a/docs/sdk/script/fn/DIR_Right.xml b/docs/sdk/script/fn/DIR_Right.xml index 803495376..e49dadb1b 100644 --- a/docs/sdk/script/fn/DIR_Right.xml +++ b/docs/sdk/script/fn/DIR_Right.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + DIR_Right Objects Activity 5.1 OC int Constant for SetDir/GetDir: direction right - This value is also defined as a constant. Thus the parameter brackets can be omitted. SetComDir(COMD_None(), GetCursor(); @@ -23,6 +22,6 @@ GetDir SetDir - + Sven22001-11 diff --git a/docs/sdk/script/fn/NO_OWNER.xml b/docs/sdk/script/fn/NO_OWNER.xml index 15a50c1a5..33e7fcedc 100644 --- a/docs/sdk/script/fn/NO_OWNER.xml +++ b/docs/sdk/script/fn/NO_OWNER.xml @@ -3,13 +3,12 @@ SYSTEM '../../../clonk.dtd'> - + NO_OWNER Player 5.1 OC int Player number: no player. This constant can be used to indicate 'no ownership' in cases such as CreateObject or . - This value is also defined as a constant. Thus the parameter brackets can be omitted. CreateObject(Firestone, 100,100, NO_OWNER); @@ -20,6 +19,6 @@ SetOwner GetOwner - + Sven22005-01 diff --git a/docs/sdk/script/fn/OCF_Alive.xml b/docs/sdk/script/fn/OCF_Alive.xml index 47f9dfc04..e2b297374 100644 --- a/docs/sdk/script/fn/OCF_Alive.xml +++ b/docs/sdk/script/fn/OCF_Alive.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Alive Objects OCF 5.1 OC int Object character flag: live living being. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -18,6 +17,6 @@ Object character flags OCF_Living - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_AttractLightning.xml b/docs/sdk/script/fn/OCF_AttractLightning.xml index 151015367..8831825d7 100644 --- a/docs/sdk/script/fn/OCF_AttractLightning.xml +++ b/docs/sdk/script/fn/OCF_AttractLightning.xml @@ -3,20 +3,19 @@ SYSTEM '../../../clonk.dtd'> - + OCF_AttractLightning Objects OCF 5.1 OC int Object character flag: the object attracts lightning. See DefCore entry "AttractLightning". - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF FindObject Object character flags - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Available.xml b/docs/sdk/script/fn/OCF_Available.xml index c6f48cd17..c718258b7 100644 --- a/docs/sdk/script/fn/OCF_Available.xml +++ b/docs/sdk/script/fn/OCF_Available.xml @@ -3,20 +3,19 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Available Objects OCF 5.1 OC int Object character flag: this object can theoretically be acquired by a clonk, meaning it is either uncontained or in a container to which the clonk can have access. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF FindObject Object character flags - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Chop.xml b/docs/sdk/script/fn/OCF_Chop.xml index 37e39bb89..3440b0193 100644 --- a/docs/sdk/script/fn/OCF_Chop.xml +++ b/docs/sdk/script/fn/OCF_Chop.xml @@ -3,20 +3,19 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Chop Objects OCF 5.1 OC int Object character flag: chopable object, usually trees. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF FindObject Object character flags - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Collectible.xml b/docs/sdk/script/fn/OCF_Collectible.xml index b14cea712..80aa4b251 100644 --- a/docs/sdk/script/fn/OCF_Collectible.xml +++ b/docs/sdk/script/fn/OCF_Collectible.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Collectible Objects OCF 5.1 OC int Object character flag: collectible object. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -19,6 +18,6 @@ OCF_Collection Collect - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Collection.xml b/docs/sdk/script/fn/OCF_Collection.xml index a04507457..3ba5e0a93 100644 --- a/docs/sdk/script/fn/OCF_Collection.xml +++ b/docs/sdk/script/fn/OCF_Collection.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Collection Objects OCF 5.1 OC int Object character flag: the object has a collection area, is not rotated or incomplete, and the contents has not reached the CollectionLimit. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -19,6 +18,6 @@ OCF_Collectible Collect - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Construct.xml b/docs/sdk/script/fn/OCF_Construct.xml index ed5b22b9f..3e9792182 100644 --- a/docs/sdk/script/fn/OCF_Construct.xml +++ b/docs/sdk/script/fn/OCF_Construct.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Construct Objects OCF 5.1 OC int Object character flag: construction site - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -18,6 +17,6 @@ Object character flags OCF_Fullcon - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Container.xml b/docs/sdk/script/fn/OCF_Container.xml index 7238f0582..c827ed9f8 100644 --- a/docs/sdk/script/fn/OCF_Container.xml +++ b/docs/sdk/script/fn/OCF_Container.xml @@ -3,20 +3,19 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Container Objects OCF 5.1 OC int Object character flag: the object is a container with theoreticall accessible contents (e.g. a building with entrance, transport vehicle...) - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF FindObject Object character flags - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_CrewMember.xml b/docs/sdk/script/fn/OCF_CrewMember.xml index 8b6e83e55..7ebe3772e 100644 --- a/docs/sdk/script/fn/OCF_CrewMember.xml +++ b/docs/sdk/script/fn/OCF_CrewMember.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_CrewMember Objects OCF 5.1 OC int Object character flag: the object can be made a crew member or already is a crew member, meaning the corresponding DefCore flag is set and the object is alive. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples on the use of these constants see object character flags.
Objects with the OCF_CrewMember are handled specially in various ways:
    @@ -31,6 +30,6 @@ FindObject Object character flags - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Edible.xml b/docs/sdk/script/fn/OCF_Edible.xml index 0814f7a16..5694b04cc 100644 --- a/docs/sdk/script/fn/OCF_Edible.xml +++ b/docs/sdk/script/fn/OCF_Edible.xml @@ -3,20 +3,19 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Edible Objects OCF 5.1 OC int Object character flag: Edible object. This flag is set by DefCore entry "Edible". - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF FindObject Object character flags - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Entrance.xml b/docs/sdk/script/fn/OCF_Entrance.xml index 2c79a7eba..2571374b8 100644 --- a/docs/sdk/script/fn/OCF_Entrance.xml +++ b/docs/sdk/script/fn/OCF_Entrance.xml @@ -3,20 +3,19 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Entrance Objects OCF 5.1 OC int Object character flag: The object has an active entrance area. For this there must be a defined entrance area (see DefCore.txt), the object must be complete and not rotated too far. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF FindObject Object character flags - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Exclusive.xml b/docs/sdk/script/fn/OCF_Exclusive.xml index 5d67c6d9b..ea776952c 100644 --- a/docs/sdk/script/fn/OCF_Exclusive.xml +++ b/docs/sdk/script/fn/OCF_Exclusive.xml @@ -3,20 +3,19 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Exclusive Objects OCF 5.1 OC int Object character flag: the object blocks (covers) objects behind it and prevents other objects from being built in front. This flag is set by DefCore entry "Exclusive". - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF FindObject Object character flags - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Fullcon.xml b/docs/sdk/script/fn/OCF_Fullcon.xml index 9497f0ca4..9a65293b1 100644 --- a/docs/sdk/script/fn/OCF_Fullcon.xml +++ b/docs/sdk/script/fn/OCF_Fullcon.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Fullcon Objects OCF 5.1 OC int Object character flag: object is 100% complete, i.e. the object is not a construction site or growing animal. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -21,6 +20,6 @@ DoCon SetCon - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Grab.xml b/docs/sdk/script/fn/OCF_Grab.xml index 765cc775b..13146a912 100644 --- a/docs/sdk/script/fn/OCF_Grab.xml +++ b/docs/sdk/script/fn/OCF_Grab.xml @@ -3,20 +3,19 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Grab Objects OCF 5.1 OC int Object character flag: object can be grabbed. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF FindObject Object character flags - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_HitSpeed1.xml b/docs/sdk/script/fn/OCF_HitSpeed1.xml index e00a6f4b0..560380517 100644 --- a/docs/sdk/script/fn/OCF_HitSpeed1.xml +++ b/docs/sdk/script/fn/OCF_HitSpeed1.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_HitSpeed1 Objects OCF 5.1 OC int Object character flag: object is moving at at least 1.5 pixels per frame. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -20,6 +19,6 @@ OCF_HitSpeed3 OCF_HitSpeed4 - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_HitSpeed2.xml b/docs/sdk/script/fn/OCF_HitSpeed2.xml index cd66e9afe..57fe2b0ba 100644 --- a/docs/sdk/script/fn/OCF_HitSpeed2.xml +++ b/docs/sdk/script/fn/OCF_HitSpeed2.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_HitSpeed2 Objects OCF 5.1 OC int Object character flag: object is moving at at least 2 pixels per frame. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -20,6 +19,6 @@ OCF_HitSpeed3 OCF_HitSpeed4 - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_HitSpeed3.xml b/docs/sdk/script/fn/OCF_HitSpeed3.xml index 6b1e85c8b..110abf027 100644 --- a/docs/sdk/script/fn/OCF_HitSpeed3.xml +++ b/docs/sdk/script/fn/OCF_HitSpeed3.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_HitSpeed3 Objects OCF 5.1 OC int Object character flag: object is moving at at least 6 pixels per frame. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -20,6 +19,6 @@ OCF_HitSpeed2 OCF_HitSpeed4 - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_HitSpeed4.xml b/docs/sdk/script/fn/OCF_HitSpeed4.xml index 698536033..c6efd78ac 100644 --- a/docs/sdk/script/fn/OCF_HitSpeed4.xml +++ b/docs/sdk/script/fn/OCF_HitSpeed4.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_HitSpeed4 Objects OCF 5.1 OC int Object character flag: object is moving at at least 8 pixels per frame. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -20,6 +19,6 @@ OCF_HitSpeed2 OCF_HitSpeed3 - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_InFree.xml b/docs/sdk/script/fn/OCF_InFree.xml index a511ebe16..c73038bfc 100644 --- a/docs/sdk/script/fn/OCF_InFree.xml +++ b/docs/sdk/script/fn/OCF_InFree.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_InFree Objects OCF 5.1 OC int Object character flag: the object's center is free. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -18,6 +17,6 @@ Object character flags Stuck - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_InLiquid.xml b/docs/sdk/script/fn/OCF_InLiquid.xml index 3d995c0fc..d4c65a334 100644 --- a/docs/sdk/script/fn/OCF_InLiquid.xml +++ b/docs/sdk/script/fn/OCF_InLiquid.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_InLiquid Objects OCF 5.1 OC int Object character flag: the object is submerged in a liquid. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -18,6 +17,6 @@ Object character flags GBackLiquid - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_InSolid.xml b/docs/sdk/script/fn/OCF_InSolid.xml index 7c3eb46ef..c77ad8cba 100644 --- a/docs/sdk/script/fn/OCF_InSolid.xml +++ b/docs/sdk/script/fn/OCF_InSolid.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_InSolid Objects OCF 5.1 OC int Object character flag: the object's center is stuck in solid matter. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -19,6 +18,6 @@ GBackSolid Stuck - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Inflammable.xml b/docs/sdk/script/fn/OCF_Inflammable.xml index 32f6d4997..55107c0aa 100644 --- a/docs/sdk/script/fn/OCF_Inflammable.xml +++ b/docs/sdk/script/fn/OCF_Inflammable.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Inflammable Objects OCF 5.1 OC int Object character flag: object can be incinerated. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -18,6 +17,6 @@ Object character flags OCF_OnFire - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Living.xml b/docs/sdk/script/fn/OCF_Living.xml index fd5847e7b..c04672eb2 100644 --- a/docs/sdk/script/fn/OCF_Living.xml +++ b/docs/sdk/script/fn/OCF_Living.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Living Objects OCF 5.1 OC int Object character flag: a living being. Notice: dead animals are still OCF_Living. To check for live animals use OCF_Alive. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -18,6 +17,6 @@ Object character flags OCF_Alive - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_NotContained.xml b/docs/sdk/script/fn/OCF_NotContained.xml index a857ccb4f..aff2efe5c 100644 --- a/docs/sdk/script/fn/OCF_NotContained.xml +++ b/docs/sdk/script/fn/OCF_NotContained.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_NotContained Objects OCF 5.1 OC int Object character flag: object is outside, not contained. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -18,6 +17,6 @@ Find_NoContainer Object character flags - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_OnFire.xml b/docs/sdk/script/fn/OCF_OnFire.xml index d1dc26320..c0c84ae6f 100644 --- a/docs/sdk/script/fn/OCF_OnFire.xml +++ b/docs/sdk/script/fn/OCF_OnFire.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + OCF_OnFire Objects OCF 5.1 OC int Object character flag: a burning object. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF @@ -18,6 +17,6 @@ Object character flags OCF_Inflammable - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Prey.xml b/docs/sdk/script/fn/OCF_Prey.xml index a43651673..3b70690e9 100644 --- a/docs/sdk/script/fn/OCF_Prey.xml +++ b/docs/sdk/script/fn/OCF_Prey.xml @@ -3,20 +3,19 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Prey Objects OCF 5.1 OC int Object character flag: prey for certain animals (usual prey are wipfs, clonks etc.) - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF FindObject Object character flags - + Sven22002-05 diff --git a/docs/sdk/script/fn/OCF_Rotate.xml b/docs/sdk/script/fn/OCF_Rotate.xml index 4cb700f10..1ac5fbf4e 100644 --- a/docs/sdk/script/fn/OCF_Rotate.xml +++ b/docs/sdk/script/fn/OCF_Rotate.xml @@ -3,20 +3,19 @@ SYSTEM '../../../clonk.dtd'> - + OCF_Rotate Objects OCF 5.1 OC int Object character flag: object can be rotated. - This value is also defined as a constant. Thus the parameter brackets can be omitted. For more information and examples regarding these constants see object character flags. GetOCF FindObject Object character flags - + Sven22002-05 diff --git a/docs/sdk/script/fn/SkyPar_Keep.xml b/docs/sdk/script/fn/SkyPar_Keep.xml index 19446711e..59de3e1c5 100644 --- a/docs/sdk/script/fn/SkyPar_Keep.xml +++ b/docs/sdk/script/fn/SkyPar_Keep.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + SkyPar_Keep Sky 5.1 OC int Constant for SetSkyParallax. - This value is also defined as a constant. Thus the parameter brackets can be omitted. SetSkyParallax - + Sven22002-04 diff --git a/docs/sdk/script/fn/VIS_All.xml b/docs/sdk/script/fn/VIS_All.xml index a6c9b9a38..24e4e5acb 100644 --- a/docs/sdk/script/fn/VIS_All.xml +++ b/docs/sdk/script/fn/VIS_All.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + VIS_All Objects Visibility 5.1 OC int Constant for GetVisibility/SetVisibility. The object is visible for all. This is the default value 0 and kann logically not be combined with other VIS_x values. - This value is also defined as a constant. Thus the parameter brackets can be omitted. for(var obj in FindObjects()) SetVisibility(VIS_All, obj); @@ -27,6 +26,6 @@ VIS_God VIS_Local - + Sven22001-11 diff --git a/docs/sdk/script/fn/VIS_Allies.xml b/docs/sdk/script/fn/VIS_Allies.xml index 383354675..f22aeaa90 100644 --- a/docs/sdk/script/fn/VIS_Allies.xml +++ b/docs/sdk/script/fn/VIS_Allies.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + VIS_Allies Objects Visibility 5.1 OC int Constant for GetVisibility/SetVisibility. The object is visible for all allies of the owner. - This value is also defined as a constant. Thus the parameter brackets can be omitted. for(var obj in FindObjects(Find_OCF(OCF_CrewMember))) SetVisibility(VIS_Owner | VIS_Allies, obj); @@ -27,6 +26,6 @@ VIS_God VIS_Local - + Sven22001-11 diff --git a/docs/sdk/script/fn/VIS_Enemies.xml b/docs/sdk/script/fn/VIS_Enemies.xml index 27132f4c9..dbb4f6065 100644 --- a/docs/sdk/script/fn/VIS_Enemies.xml +++ b/docs/sdk/script/fn/VIS_Enemies.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + VIS_Enemies Objects Visibility 5.1 OC int Constant for GetVisibility/SetVisibility. The object is visible for all enemires of the owner. - This value is also defined as a constant. Thus the parameter brackets can be omitted. for(var obj in FindObjects(Find_ID(Flagpole))) SetVisibility(VIS_Enemies | VIS_God, obj); @@ -28,6 +27,6 @@ VIS_God VIS_Local - + Sven22001-11 diff --git a/docs/sdk/script/fn/VIS_God.xml b/docs/sdk/script/fn/VIS_God.xml index dcbde0924..429279293 100644 --- a/docs/sdk/script/fn/VIS_God.xml +++ b/docs/sdk/script/fn/VIS_God.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + VIS_God Objects Visibility 5.1 OC int Constant for GetVisibility/SetVisibility. The object is only visible in general viewports (editor or observer viewports). - This value is also defined as a constant. Thus the parameter brackets can be omitted. SetVisibility(VIS_God, FindObject(Find_ID(Chest))); @@ -27,6 +26,6 @@ VIS_Enemies VIS_Local - + Sven22001-11 diff --git a/docs/sdk/script/fn/VIS_Local.xml b/docs/sdk/script/fn/VIS_Local.xml index 067725044..04c3430ab 100644 --- a/docs/sdk/script/fn/VIS_Local.xml +++ b/docs/sdk/script/fn/VIS_Local.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + VIS_Local Objects Visibility 5.1 OC int Constant for GetVisibility/SetVisibility. The object's visibility depends on the values in the object's indexed local variables. Each local variable may contain bits for 32 players in a bit mask. - This value is also defined as a constant. Thus the parameter brackets can be omitted. Local(0)=9; SetVisibility(VIS_Local()); @@ -35,6 +34,6 @@ VIS_Enemies VIS_God - + Sven22001-11 diff --git a/docs/sdk/script/fn/VIS_None.xml b/docs/sdk/script/fn/VIS_None.xml index d52bd4597..daf092dc0 100644 --- a/docs/sdk/script/fn/VIS_None.xml +++ b/docs/sdk/script/fn/VIS_None.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + VIS_None Objects Visibility 5.1 OC int Constant for GetVisibility/SetVisibility. The object is not visible for anybody. - This value is also defined as a constant. Thus the parameter brackets can be omitted. for(var obj in FindObjects(Find_ID(Wipf))) SetVisibility(VIS_None, obj); @@ -27,6 +26,6 @@ VIS_God VIS_Local - + Sven22001-11 diff --git a/docs/sdk/script/fn/VIS_Owner.xml b/docs/sdk/script/fn/VIS_Owner.xml index 4338e8c56..14e7f110b 100644 --- a/docs/sdk/script/fn/VIS_Owner.xml +++ b/docs/sdk/script/fn/VIS_Owner.xml @@ -3,14 +3,13 @@ SYSTEM '../../../clonk.dtd'> - + VIS_Owner Objects Visibility 5.1 OC int Constant for GetVisibility/SetVisibility. The object is visible for its owner. - This value is also defined as a constant. Thus the parameter brackets can be omitted. for(var obj in FindObjects(Find_OCF(OCF_CrewMember))) SetVisibility(VIS_Owner, obj); @@ -27,6 +26,6 @@ VIS_God VIS_Local - + Sven22001-11 diff --git a/docs/sdk/script/fn/this.xml b/docs/sdk/script/fn/this.xml index cecf056e0..d0f33ba0b 100644 --- a/docs/sdk/script/fn/this.xml +++ b/docs/sdk/script/fn/this.xml @@ -3,7 +3,7 @@ SYSTEM '../../../clonk.dtd'> - + this Objects 5.1 OC @@ -17,6 +17,6 @@ myid = this->GetID(); Stores the ID of the calling object in the thread local variable myid. - + jwk2002-04