diff --git a/src/landscape/C4Landscape.h b/src/landscape/C4Landscape.h index 43cda18d1..3cac7f6f4 100644 --- a/src/landscape/C4Landscape.h +++ b/src/landscape/C4Landscape.h @@ -79,7 +79,7 @@ public: // either foreground or background map. We can use C4M_MaxTexIndex as a value // here because this value is reserved anyway for the differential landscape // encoding. - const uint8_t Transparent = C4M_MaxTexIndex; + static const uint8_t Transparent = C4M_MaxTexIndex; void Default(); void Clear(bool fClearMapCreator=true, bool fClearSky=true, bool fClearRenderer=true);