From 06cfc6e4fc8298d3c0f45f0606c1203e3de6cc2f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?G=C3=BCnther=20Brammer?= Date: Sun, 15 May 2011 14:10:22 +0200 Subject: [PATCH] Remove unused C4SDefinitions::AssertModules --- src/game/landscape/C4Scenario.cpp | 29 ----------------------------- src/game/landscape/C4Scenario.h | 6 +++--- 2 files changed, 3 insertions(+), 32 deletions(-) diff --git a/src/game/landscape/C4Scenario.cpp b/src/game/landscape/C4Scenario.cpp index 9a4deef45..fa9d09425 100644 --- a/src/game/landscape/C4Scenario.cpp +++ b/src/game/landscape/C4Scenario.cpp @@ -469,35 +469,6 @@ void C4SDefinitions::SetModules(const char *szList, const char *szRelativeToPath } -bool C4SDefinitions::AssertModules(const char *szPath, char *sMissing) -{ - // Local only - if (LocalOnly) return true; - - // Check all listed modules for availability - bool fAllAvailable=true; - char szModule[_MAX_PATH+1]; - if (sMissing) sMissing[0]=0; - // Check all definition files - for (int32_t cnt=0; cntValue(mkNamingAdapt(LocalOnly, "LocalOnly", false)); diff --git a/src/game/landscape/C4Scenario.h b/src/game/landscape/C4Scenario.h index fe0bd2668..fd95a9336 100644 --- a/src/game/landscape/C4Scenario.h +++ b/src/game/landscape/C4Scenario.h @@ -99,14 +99,14 @@ class C4SDefinitions public: bool LocalOnly; bool AllowUserChange; - char Definition[C4S_MaxDefinitions][_MAX_PATH+1]; C4IDList SkipDefs; -public: void SetModules(const char *szList, const char *szRelativeToPath=NULL, const char *szRelativeToPath2=NULL); bool GetModules(StdStrBuf *psOutModules) const; - bool AssertModules(const char *szPath=NULL, char *sMissing=NULL); void Default(); void CompileFunc(StdCompiler *pComp); + +private: + char Definition[C4S_MaxDefinitions][_MAX_PATH+1]; };