diff --git a/config.h.cmake b/config.h.cmake index d6c4d98b2..0c7080d45 100644 --- a/config.h.cmake +++ b/config.h.cmake @@ -43,9 +43,6 @@ /* Define to 1 if you have the header file. */ #cmakedefine HAVE_MEMORY_H 1 -/* Define to 1 if you have the header file. */ -#cmakedefine HAVE_MULTIMON_H 1 - /* Define to 1 if you have the header file. */ #cmakedefine HAVE_POLL_H 1 diff --git a/config.h.in b/config.h.in index 756b02b66..5f994c1b9 100644 --- a/config.h.in +++ b/config.h.in @@ -42,9 +42,6 @@ /* Define to 1 if you have the header file. */ #undef HAVE_MEMORY_H -/* Define to 1 if you have the header file. */ -#undef HAVE_MULTIMON_H - /* Define to 1 if you have the header file. */ #undef HAVE_NATUPNP_H diff --git a/configure.ac b/configure.ac index 83e2c9d1a..0eec04f9c 100644 --- a/configure.ac +++ b/configure.ac @@ -63,8 +63,7 @@ AM_CONDITIONAL(MACOSX, [test $osx = true]) # various used headers dnl the whitespace is there to prevent AC_INCLUDES_DEFAULT AC_CHECK_HEADERS([stdint.h unistd.h poll.h sys/file.h sys/stat.h sys/types.h locale.h sys/socket.h signal.h langinfo.h sys/eventfd.h sys/timerfd.h sys/inotify.h], , , [[ ]]) -# Mingw does not ship with multimon.h -AC_CHECK_HEADERS([multimon.h io.h direct.h share.h natupnp.h], [], [], [[#include ]]) +AC_CHECK_HEADERS([io.h direct.h share.h natupnp.h], [], [], [[#include ]]) # iconv AX_ICONV # vasprintf is a GNU extension diff --git a/src/platform/C4WindowWin32.cpp b/src/platform/C4WindowWin32.cpp index 992f83297..a7882cc91 100644 --- a/src/platform/C4WindowWin32.cpp +++ b/src/platform/C4WindowWin32.cpp @@ -46,15 +46,6 @@ #include #include #include -// multimon.h comes with DirectX, some people don't have DirectX. -#ifdef HAVE_MULTIMON_H - -// Lets try this unconditionally so that older windowses get the benefit -// even if the engine was compiled with a newer sdk. Or something. -#define COMPILE_MULTIMON_STUBS -#include - -#endif #define C4ViewportClassName L"C4Viewport" #define C4FullScreenClassName L"C4FullScreen"