# VIS_Enemies

Objects
Visibility
4.9.1.0 GWE
int
Constant for GetVisibility/SetVisibility. The object is visible for all enemires of the owner.
This value is also defined as a constant. Thus the parameter brackets can be omitted.
for(var obj in FindObjects(Find_Or(Find_ID(BANR),Find_ID(BANP)))) SetVisibility(VIS_Enemies | VIS_God, obj);
All banners are only visible for the individual enemies of their owners.
GetVisibility
SetVisibility
VIS_All
VIS_None
VIS_Owner
VIS_Allies
VIS_God
VIS_Local
Sven2
2001-11