# SetHostility

Player
4.6.5.0 CP4.9.1.0 GWE4.9.6.0 CR
bool
int player1 Player whose hostility towards another player you want to change.
int player2 Player towards whom you want to change hostility.
bool hostile If unequal to 0, the relationship is hostile. Else friendly.
bool silent If not 0, the hostility messages in the message board will be suppressed. Hostility messages are never displayed during the first frame of a round, regardless of the value of this parameter.
bool no_calls If not 0, the callbacks RejectHostilityChange and OnHostilityChange are not executed. From CR.
Sets bilateral friendship of two players.
SetHostility(0,1,1); SetHostility(1,0,1);
Makes the first two players enemies without causing a message.
Hostile
Sven2
2007-04