# SetPlrViewRange

Player
View
4.9.1.0 GWE
void
int range View distance in pixels.
Sets the view distance of the object.
Due to the fuzzyness of the fog of war this will only be an approximation.
/* Wird bei Doppelklick auf Graben aufgerufen */ protected func Activate(clonk) { // Den Clonk blenden clonk->SetPlrViewRange(0); // Schmerzensschrei Sound("Scream", clonk); return true; }
Confused the acid phile with the eye drops, did ya?
SetPlrView
SetFoW
wipfmetz
2002-08