# DoBreath

Objects
Living Beings
4.6.5.0 CP
bool
int change Change of the breath value (positive or negative) in percent of the maximum value. 100% correspond to the maximum physical value 100,000.
object obj Object of which you want to change breath. Can be 0 in local calls.
Changes the breath value of an object.
DoBreath(GetPhysical("Breath", 0, GetCursor(0))*50/100000, GetCursor(0));
Gives 50% more breath to the selected clonk of the first player.
GetBreath
Sven2
2001-11