<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>Stuck</title>
    <category>Objects</category>
    <subcat>Status</subcat>
    <version>5.1 OC</version>
    <syntax><rtype>bool</rtype></syntax>
    <desc>Returns whether the object is stuck, meaning that one of its vertices is enclosed in solid matter.</desc>
    <examples>
      <example>
        <code><funclink>if</funclink>(<funclink>GetCursor</funclink>()-&gt;Stuck()) <funclink>GetCursor</funclink>()-&gt;<funclink>Message</funclink>(&quot;Help!&quot;);</code>
        <text>Displays a message above the selected clonk of the first player if the clonk is stuck at the time the script is called.</text>
      </example>
    </examples>
    <related>
      <funclink>GetContact</funclink>
      <funclink>GetVertex</funclink>
      <funclink>GetMaterial</funclink>
      <funclink>VerticesStuck</funclink>
    </related>
  </func>
  <author>Sven2</author><date>2002-08</date>
</funcs>
