<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>GetMenuSelection</title>
    <category>Objects</category>
    <subcat>Menu</subcat>
    <version>5.1 OC</version>
    <syntax><rtype>int?</rtype></syntax>
    <desc>Determines the currently selected menu entry of the currently open menu of an object, or <code>nil</code> if no menu is open.</desc>
    <examples>
      <example>
        <code><funclink>Log</funclink>(&quot;Current selection: entry %d...&quot;, <funclink>GetCursor</funclink>(0)-&gt;GetMenuSelection();</code>
        <text>Writes to the log which menu entry the player has currently selected.</text>
      </example>
    </examples>
    <related><funclink>CreateMenu</funclink></related>
  </func>
  <author>Sven2</author><date>2001-11</date>
</funcs>
