<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>_inherited</title>
    <category>Script</category>
    <version>5.1 OC</version>
    <syntax>
      <rtype>any</rtype>
      <params>
        <param>
          <type>any</type>
          <name>...</name>
          <desc>Calling Parameters</desc>
        </param>
      </params>
    </syntax>
    <desc>Calls the overloaded function. A function will overload another function if it is declared in the same scope with the same name. As opposed to <funclink>inherited</funclink>, this method is also failsafe, meaning it will not cause an error if the original function doesn't really exist.</desc>
    <examples>
      <example>
        <code>#appendto Clonk

func Initialize()
{
  <funclink>CreateContents</funclink>(Firestone);
  <funclink>return</funclink> _inherited(...);
}</code>
        <text>Gives a flintstone to each clonk.</text>
      </example>
    </examples>
    <related><funclink>inherited</funclink></related>
  </func>
  <author>Sven2</author><date>2001-11</date>
</funcs>
