<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>SetLandscapePixel</title>
    <category>Landscape</category>
    <version>5.1 OC</version>
    <syntax>
      <rtype>bool</rtype>
      <params>
        <param>
          <type>int</type>
          <name>x</name>
          <desc>X position of the pixel to be set; relative coordinates in local calls</desc>
        </param>
        <param>
          <type>int</type>
          <name>y</name>
          <desc>Y position of the pixel to be set; relative coordinates in local calls</desc>
        </param>
        <param>
          <type>int</type>
          <name>dwValue</name>
          <desc>32 bit color value of the pixel</desc>
        </param>
      </params>
    </syntax>
    <desc>Sets a pixel in the landscape. Not available in the old 8 bit graphics system.</desc>
    <examples>
      <example>
        <code>SetLandscapePixel(0, 0, <funclink>RGB</funclink>(185, 127, 0));</code>
        <text>Colors the landscape pixel directly behind the calling object brown.</text>
      </example>
    </examples>
    <related><funclink>RGB</funclink></related>
  </func>
  <author>Sven2</author><date>2002-04</date>
</funcs>
