<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>ReloadParticle</title>
    <category>Developer</category>
    <version>5.1 OC</version>
    <syntax>
      <rtype>bool</rtype>
      <params>
        <param>
          <type>string</type>
          <name>particle</name>
          <desc>Name of the particle definition to reload.</desc>
        </param>
      </params>
    </syntax>
    <desc>Reloads a particle definition. This command can be entered in the console of the developer mode engine after the particle definition file has been modified. It will work only if the particle is already loaded.</desc>
    <examples>
      <example>
        <code>ReloadParticle(&quot;Smoke&quot;);</code>
        <text>The smoke particle is reloaded.</text>
      </example>
    </examples>
    <related><funclink>ReloadParticle</funclink></related>
  </func>
  <author>Sven2</author><date>2002-04</date>
</funcs>
