<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>GameCall</title>
    <category>Script</category>
    <subcat>Function call</subcat>
    <version>5.1 OC</version>
    <syntax>
      <rtype>any</rtype>
      <params>
        <param>
          <type>string</type>
          <name>function</name>
          <desc>Name of the scenario script function.</desc>
        </param>
        <param>
          <type>any</type>
          <name>...</name>
          <desc>Up to nine parameters which are passed to the scenario script function.</desc>
          <optional />
        </param>
      </params>
    </syntax>
    <desc>Calls function in the scenario script. If the function is not defined in the scenario script, this call returns <code>nil</code> and does not cause an error.</desc>
    <examples>
      <example>
        <code>GameCall(&quot;InitializePlayer&quot;,0);</code>
        <text>Causes the scenario script to re-execute intialization for the first player.</text>
      </example>
    </examples>
    <related>
      <funclink>GameCallEx</funclink>
      <funclink>Call</funclink>
      <funclink>DefinitionCall</funclink>
    </related>
  </func>
  <author>Günther</author><date>2002-04</date>
</funcs>
