<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>SetOwner</title>
    <category>Objects</category>
    <subcat>Status</subcat>
    <version>5.1 OC</version>
    <syntax>
      <rtype>bool</rtype>
      <params>
        <param>
          <type>int</type>
          <name>new_owner</name>
          <desc>Player number of the new owner. <code>NO_OWNER</code> for no owner.</desc>
        </param>
      </params>
    </syntax>
    <desc>Changes the owner of the object.</desc>
    <remark>This function also changes the controller to the new owner.</remark>
    <examples>
      <example>
        <code>protected func Entrance(object container) { SetOwner(container-&gt;<funclink>GetOwner</funclink>()); }</code>
        <text>This object changes its owner when it is collected.</text>
      </example>
    </examples>
    <related>
      <funclink>SetController</funclink>
      <funclink>GetOwner</funclink>
      <funclink>MakeCrewMember</funclink>
    </related>
  </func>
  <author>Sven2</author><date>2001-11</date>
</funcs>
