<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>DoCrewExp</title>
    <category>Objects</category>
    <subcat>Crew</subcat>
    <version>5.1 OC</version>
    <syntax>
      <rtype>void</rtype>
      <params>
        <param>
          <type>int</type>
          <name>change</name>
          <desc>Change of the experience value.</desc>
        </param>
      </params>
    </syntax>
    <desc>Gives experience points to a clonk.</desc>
    <remark>The receiving object must have an info section, meaning it must be a CrewMember and joined to a player's crew.</remark>
    <examples>
      <example>
        <code><funclink>GetCursor</funclink>()-&gt;DoCrewExp(100);
<funclink>Sound</funclink>(&quot;Applause&quot;, true); <funclink>GameOver</funclink>();</code>
        <text>Gives the selected clonk 100 points of experience, plays a sound and then ends the round.</text>
      </example>
    </examples>
    <related><funclink>GetRank</funclink></related>
  </func>
  <author>Sven2</author><date>2002-04</date>
</funcs>
