<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>Kill</title>
    <category>Objects</category>
    <subcat>Living Beings</subcat>
    <version>5.1 OC</version>
    <syntax>
      <rtype>bool</rtype>
      <params>
        <param>
          <type>bool</type>
          <name>forced</name>
          <desc>If set, the object will be killed, even if an effect tries to prevent this. .</desc>
          <optional />
        </param>
      </params>
    </syntax>
    <desc>Kills an object. Applies to living beings only.</desc>
    <examples>
      <example>
        <code><funclink>FindObject</funclink>(<funclink>Find_OCF</funclink>(<funclink>OCF_Alive</funclink>()))-&gt;Kill();</code>
        <text>Kills a living being.</text>
      </example>
    </examples>
    <related>
      <funclink>Punch</funclink>
      <funclink>RemoveObject</funclink>
    </related>
  </func>
  <author>Sven2</author><date>2004-03</date>
</funcs>
