<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>DefinitionCall</title>
    <category>Script</category>
    <subcat>Function call</subcat>
    <version>5.1 OC</version>
    <syntax>
      <rtype>any</rtype>
      <params>
        <param>
          <type>id</type>
          <name>definition</name>
          <desc>id of the definition in the script of which to call the function.</desc>
        </param>
        <param>
          <type>string</type>
          <name>function</name>
          <desc>Function to call</desc>
        </param>
        <param>
          <type>any</type>
          <name>...</name>
          <desc>Additional parameters to be passed to the function.</desc>
          <optional />
        </param>
      </params>
    </syntax>
    <desc>Calls a function in a script without object context. <funclink>this</funclink> returns <funclink>nil</funclink> in this case (comparable to scenario scripts).</desc>
    <related>
      <funclink>GameCall</funclink>
    </related>
  </func>
  <author>Sven2</author><date>2001-11</date>
</funcs>
