# SetCursor

Player
5.1 OC
bool
int player Player number
object obj Object to be selected.
bool no_select_arrow If specified and not `false`, no cursor arrow is drawn when the object is selected.
Sets the control cursor of a player to the specified object and selects this object for player control. Returns `false` if the target object is currently deactivated by SetCrewEnabled.
GetCursor
SelectCrew
jwk
2002-08