# SetCrewExtraData

Player
5.1 OC5.2 OC
any
string data_name Name for the data.
any Data Data to be saved.
With this function additional data can be saved in a crew member's file the in player. This can be used to preserve values across scenarios, for example for RPGs or highscores. If successful, the saved value is returned.
No objects or arrays may be saved.
Because all scripts use the same storage in the crew member, the name for the data should be prefixed with the scenario or object name or your developer id.
GetCrewExtraData
SetPlrExtraData
Sven2
2006-02