# ShakeFree

Landscape
5.1 OC
void
int x X center position of the circular area to be shaken free. Always global.
int y Y center position of the circular area to be shaken free. Always global.
int radius Radius of the circular area to be shaken free.
Loosens instable material within a circular area. Loosened material will then begin to fall if there is room underneath. This can be used to collapse earth tunnels or similar.
ShakeFree(LandscapeWidth()/2, LandscapeHeight()/2, Distance(LandscapeWidth(), LandscapeHeight())/2);
Shakes the complete landscape. Careful: this might kill you computer ;)
ShakeObjects
CastPXS
Sven2
2003-06