# SetContactDensity

Objects
Status
5.1 OC
bool
int density Minimum material density to cause collisions with this object.
Determines the minimum density of a material to cause an object to collide with the material. By default, objects collide with material that have a density of 50 (solid) or more.
GetCursor
()->SetContactDensity(25);
Modifies the collision density of the selected clonk of the first player so that the selected clonk can now walk on liquids.
Material Definitions
Clonkonaut
2008-05