# MakeCrewMember

Objects
Crew
5.1 OC
bool
int player Player to whose crew you want to add a member.
Adds an object (usually a clonk) to the crew of a player. The object must have the CrewMember property set in the DefCore.
Returns `true` if the object was added successfully.
var nClonk = CreateObject(Clonk); nClonk->MakeCrewMember(GetOwner());
This script creates a new clonk and adds it to the crew list of the owner.
GetCrew
CrewMember
OCF_CrewMember
GrabObjectInfo
SetCrewStatus
PeterW
2001-12