# GetMissionAccess

System
5.1 OC
bool
string mission_access Mission access to be checked.
Determines whether the player already has the specified mission access password.
In a network game, this function always returns `false`. Otherwise differing local values might cause synchronization problems.
if
(!GetMissionAccess("DasWarHarteArbeit")) { GainMissionAccess("DasWarHarteArbeit"); Message("Congratulations, you are here for the first time!"); }
Displays a message if the mission access password "DasWarHarteArbeit" was not yet gained and then gives this mission access.
GainMissionAccess
Sven2
2001-11
matthes
2005-02