# GainMissionAccess

System
5.1 OC
bool
string password Password to be added to the list.
Adds a password to the list of gained mission access passwords. All players on this computer can then start scenarios which require this password (defined in Scenario.txt). In a sequence of mission scenarios each scenario should give access to the next one.
If the engine runs in developer mode, stored registry information is not properly updated. To test this function, start the engine in player mode.
GainMissionAccess("WipfeMonsterSchnee");
Gives the mission password WipfeMosterSchnee to the player.
GetMissionAccess
Sven2
2001-11